Hi guys,
Please help....
I have looked hi and low for someone to either show me, or for someone to tell me how the hell im supposed to add my personal textures into my OFP maps made in Wrp-edit
1. I have made a 128x128 texture and have placed it into my maps pbo file, then added it to the pbo list in wrpedit, i can see the texture correctly in the preview window and everything seems to checkout in Wrp-edit......then i recompress the pbo with config.cpp, .wrp and my texture in the same pbo...and when i get into the map i cant see the texture when i click show texture and then when i got and click preview there is white squares where my texture is supposed to be. please help...
2. Am i supposed to have a config.bin??
if so how do i set it up?
3. I have made about 70 textures cause ive made a crossover airfield...(an airport with 2 runways that cross eachother.....
4. is 128x128 the highest detail u can get for textures for the ground, or should i be making a few variants of my textures for the higher speced machines....(mine being a lowly p3 700)
5. Can someone get me a 12gauge and a buckshot.....
6. Please help or ill be forced to use the 12 gauge on myself....very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very FRUSTRATED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Thanx to the person that helps....
ill give u my kidneys in the next life, i fear my kidneys in this life will have buckshot through them very soon...