Say I was making a mission where there was an AI sniper who was sniping people as they came by, like in a valley or something. If I put maybe about 6 game logics around the area at different points, how do i make him move to different ones every time he has shot a wave of people? I know I would need to name the game logics differently, and use "move" in a script and also "random" but how would it work? Thx in advance!