if deres option 2 attack @ night da HQ wil giveus NVGs from da start u never send ppl somwerenot equiped right
HQ doesn't really send you into a night mission (after all, you start at 9am). But when you take over the field hospital, you will discover NV equipment there. That means you could now play the mission at night, but, of course you have to inform HQ about this change of plans...
da russian shud send som men (4-5 ppl) 2 investigate da choper crash location
Come on, you just want some easy cannon fodder.
If you saw a chopper going down, and another dropping a bunch of men (who are obviously up to
something), would you send out your men to just look at the wreck? I didn't think so...
You would probably make sure that your
main interest (the POWs) are secured, rather than sending out guys that you have much better use for elsewhere.
after i attacked da medical thingy da medic run away but he didnt call reinforcments 2 help him
These are medics - give them a break. They see a horde of enemies dropping in on them, and all they can think of is - RUN...
And again - your opponent is not too concerned about you stealing medical equipment at the field hospital. They will keep the men where they need'em the most.
dere were 2 crew membrs runin around 2 da east of da medic thingy (killed em after i captured it)
That was probably the crew of the Shilka that attacked you. Two, sometimes three, will survive, and then play along in the battle.
Also, for those who found the mission too easy, I've added a few tougher and smarter opponents in veteran mode, in both the first and third objective. You will also have to hurry up a bit now when you take over the convoy. If the convoy stops for whatever reason (attack, breakdown, whatever), some reinforcements will come in from Mokropsy. Not very fast, but they
will come...