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Author Topic: Sound playing when unit at a specific hieght  (Read 464 times)

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rbond

  • Guest
Sound playing when unit at a specific hieght
« on: 25 Aug 2003, 02:04:21 »
Does any one know how to get a specific sound to play when the player has fallen to a spcific hight.

This is so i can play some of the sound effects  i got of 'a bridge too far' movie when the player hits the ground i want to play the impact/landing sounds i recorded from the movie.

any one help

SheepOnMintSauce

  • Guest
Re:Sound playing when unit at a specific hieght
« Reply #1 on: 25 Aug 2003, 02:09:01 »
Lol, I just finised watching that on TV.  ;D

Offline Blanco

  • Former Staff
  • ****
Re:Sound playing when unit at a specific hieght
« Reply #2 on: 25 Aug 2003, 02:09:17 »

When the player starts in the air U can place a trigger

condition: getpos player select 2 < X

activation: Playsound "<name of the soundfile>"

X is the height u want the sound 2 play

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