Home   Help Search Login Register  

Author Topic: How to remove a face in cpp?  (Read 1217 times)

0 Members and 1 Guest are viewing this topic.

sgtGunneryHighway

  • Guest
How to remove a face in cpp?
« on: 13 Aug 2003, 04:32:25 »
some units are released with unremovable custom faces
how can i do to change that
its probably in cpp files but i dont know where
so if someone can tell my the way ............
tnx

sgtGunneryHighway

  • Guest
Re:How to remove a face in cpp?
« Reply #1 on: 15 Aug 2003, 05:12:17 »
Haaaa cmon dont tell me no one know  :help:

sgtGunneryHighway

  • Guest
Re:How to remove a face in cpp?
« Reply #2 on: 21 Aug 2003, 13:26:50 »
 :hmm:

sgtGunneryHighway

  • Guest
Re:How to remove a face in cpp?
« Reply #3 on: 23 Aug 2003, 02:34:26 »
 >:( >:( >:( :gunman:

norm

  • Guest
Re:How to remove a face in cpp?
« Reply #4 on: 27 Aug 2003, 05:55:23 »
The same problem has been driving me nuts too.I found that if the class names in cfg models has been changed it stuffs up the faces.I solved this by entering the original p3d name above my first class name.eg:
class CfgModels
{
   class Default
   {
      sections[] = {};
      sectionsInherit="";
   };
   class Head : Default
   {
      sections[] = {"osobnost"};
   };
   class Man:Default {};
        class DX_rus_sldr:Man {};
   class wrusnagant:Man {};
   class wrusnagants:Man {};
   class wrussvt:Man {};

DX_rus_sldr, being the original name,This solved my problem anyway.Hope it helps you.

sgtGunneryHighway

  • Guest
Re:How to remove a face in cpp?
« Reply #5 on: 30 Aug 2003, 13:35:36 »
tnx m8 no time to try for the moment but thanks  :cheers: