I've got a sceen where one dude cold-cocks another. Dude 2 is knocked out. I would like to use Playmove Civildead because dude sometimes falls back. But it's got problems. Simetimes he falls forward. Sometimes he falls before the hit. Very inconsistant.
There is another move SWITCHMOVE FXStandSurDead, Very consistant, but he only falls forward. Is there a way to controll the falling direction when issuing a playmove civildead?
Also, I would like to do a John Wuo type camera movement. But it requires me to slow down time. I have found referances to settemeacc or timeacc but I can't get the value to work. Does anyone konw how to controll time?
(game time not the real thing... Though there could be some serious money in that...)