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Author Topic: importing problem  (Read 981 times)

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Offline WizzyWig

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importing problem
« on: 12 Aug 2003, 02:48:36 »
ok im makeing an island for all my addons im creating but i seam to have hit a problem as when i go to insert an object of my own the folder is showing but with no contence unlike such files like the bas chopper or the Garage1.pbo of witch are user addons but thay still show can you help me ?? if so please let me know what i need to change??

[img removed]problemwiz.gif[/img]
« Last Edit: 12 Aug 2003, 02:49:15 by WizzyWig »

Offline Planck

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Re:importing problem
« Reply #1 on: 12 Aug 2003, 03:23:58 »
Try not using the entry in the list to add you objects.

i.e. Don't use ........\h_w_walls2

Instead use the Add icon in the top left corner of the Pb Manager......then navigate to your Addons folder and choose the pbo file containing your objects.

i.e.  h_w_walls2.pbo

The difference is there is no '\' in front of the name.

Once you have done that, you will find h_w_walls2 listed a second time nearer the bottom of the list, this time without the preceding '\'.

Hopefully this will fix your problem


Planck
I know a little about a lot, and a lot about a little.

Offline WizzyWig

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Re:importing problem
« Reply #2 on: 12 Aug 2003, 03:48:16 »
just tryed it and its still empty

Offline Planck

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Re:importing problem
« Reply #3 on: 12 Aug 2003, 03:53:01 »
How big is your pbo file..........I could try it myself if you can send it.

Alternatively........what is inside your pbo file?



Planck
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Offline WizzyWig

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Re:importing problem
« Reply #4 on: 12 Aug 2003, 04:03:32 »
do you use msn??

in side is cpp/textures/p3d

Offline Planck

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Re:importing problem
« Reply #5 on: 12 Aug 2003, 04:07:13 »
No........I only use ICQ.

email it to........  mcnicoll7@yahoo.com

But only if it isnt too big.


Planck
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Offline WizzyWig

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Re:importing problem
« Reply #6 on: 12 Aug 2003, 04:08:17 »
ok whats your icq

Offline Planck

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Re:importing problem
« Reply #7 on: 12 Aug 2003, 04:15:20 »
I switched to PM.............check your messages


Planck
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Offline WizzyWig

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Re:importing problem
« Reply #8 on: 12 Aug 2003, 20:07:17 »
presisting problem hope soem one can help and thanks plank for the help and much noted but help still needed

Offline WizzyWig

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Re:importing problem
« Reply #9 on: 13 Aug 2003, 19:11:29 »
WizzyWig [this] exec "im_makeing_new_stuff.sqs" says:
im goign to add it to island when i sort out the problem of how
.::  TiM  ::. says:
yes
.::  TiM  ::. says:
ask the makers of sebnam
WizzyWig [this] exec "im_makeing_new_stuff.sqs" says:
sebnam not got bridge
.::  TiM  ::. says:
 
.::  TiM  ::. says:
they know
.::  TiM  ::. says:
how
WizzyWig [this] exec "im_makeing_new_stuff.sqs" says:
or can oyu find out how for me please
.::  TiM  ::. says:
i dont know either
WizzyWig [this] exec "im_makeing_new_stuff.sqs" says:
i got it in the wrp editor and when i go to open map in game it comes up with unable to open the p3d whats the problem