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Author Topic: Unit forced not to stop at a waypoint  (Read 504 times)

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atamanch

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Unit forced not to stop at a waypoint
« on: 12 Aug 2003, 00:36:48 »
I've seen a command that does this just forgot what it is...I want my blackhawk to keep going to the next waypoint and not stop at the move waypoint I gave it. Trying to make it circle Mogadishu  >:(

Offline macguba

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Re:Unit forced not to stop at a waypoint
« Reply #1 on: 12 Aug 2003, 01:21:14 »
Don't use waypoints.   Use markers or gamelogics instead.    Set a trigger round each one so that when the chopper hits the trigger it gets the command to move to the next marker.

The command is something like

chopper1 doMove getPos GL_1

« Last Edit: 12 Aug 2003, 01:22:30 by macguba »
Plenty of reviewed ArmA missions for you to play

atamanch

  • Guest
Re:Unit forced not to stop at a waypoint
« Reply #2 on: 12 Aug 2003, 01:27:38 »
Thnx but I still need to get the chopper to circle the city as in repeatedly sorry for not mentioning...is there anyway I can duplicate the function of the Cycle waypoint?

Jujuman

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Re:Unit forced not to stop at a waypoint
« Reply #3 on: 12 Aug 2003, 06:22:34 »
Do what mac said.

Just make sure the trigger is set to repeatedly, Group the trigger with the helo and make sure the trigger is set to vehicle.

-Jujuman

atamanch

  • Guest
Re:Unit forced not to stop at a waypoint
« Reply #4 on: 12 Aug 2003, 15:24:37 »
Thnx m8