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Author Topic: What I think is a hint of ragdoll in OFP:R  (Read 856 times)

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Wilco

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What I think is a hint of ragdoll in OFP:R
« on: 12 Aug 2003, 05:40:22 »
Well, we all know that ragdoll would be a nice feature in the upcoming OFP 2, but is there already a sign of ragdoll in ofp?  Or atleast something similar to it.  Well make a little mission with say 20 barrels, all singles and put them atleast 3 to 5 feet apart, then take a standard law of rocket launcher of some sort and blow them up, notice how there are no preset animations or how do you say internal waypoints for the object to go on.  The object itself freemoves.  Now take a larger group of barrels in a line, say about 40 and do the same.  When you blow it up, barrles hit barrels either knocking them over or sending them somewhere.  Their collisions arent preset in anyway.  Could this be a hint?  Not sure.  If noone got this but me I understand, I haven't slept in awhile, mumbo jumbo to you, something different that makes sense to me  :P

Wilco

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Re:What I think is a hint of ragdoll in OFP:R
« Reply #1 on: 12 Aug 2003, 08:28:53 »
Well, I just found out after some sleep that it isnt infact ragdoll, its has to do with the collision area in ofp, so forget that ragdoll talk.