Home   Help Search Login Register  

Author Topic: Camera.sqs tute  (Read 979 times)

0 Members and 2 Guests are viewing this topic.

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Camera.sqs tute
« on: 07 Aug 2003, 21:53:59 »
I've read this camera.sqs tute by Messy, and I've got a Q. In the tute he says thatif control does not work for you, then this is because you have re-defined the fire key - just use whatever key you use instead of control. No prb here. No, what I am having problem with is the "/" key, and this is probably the same case as the control key, I've probably changed the control. So what I need to know is what does "/" in the custom controls so I can change it back? Thx in advance.

Offline KTottE

  • Former Staff
  • ****
Re:Camera.sqs tute
« Reply #1 on: 07 Aug 2003, 22:04:36 »
Just checked my control-settings, "/" is the - key on a swedish keyboard (to the right of .) but I couldn't get this to work when I tried it. So until I can verify this, I say Messiah's full of it ;D
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:Camera.sqs tute
« Reply #2 on: 07 Aug 2003, 22:13:39 »
Lol, thx KTottE ;D. I knew that it was left(EDIT: I mean right, lol, too much OFP today ;D) of . too but that still doesn't solve the problem... :'(
« Last Edit: 07 Aug 2003, 22:14:24 by The real Armstrong »

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:Camera.sqs tute
« Reply #3 on: 07 Aug 2003, 23:18:12 »
No, it does work - I use it all the time.    I wouldn't bother with the immeasurable tedium of making cutscenes without it.

On my keyboard the control key -  labelled Ctrl - is in the very bottom left had corner.    I hit it when I what to record the camera position, alt-tab out to the text file where I'm doing the cutscene and then press Ctrl V to paste.    Works every time.

If you're having trouble you could go into Options and reset the key mappings to default .. should work then.
Plenty of reviewed ArmA missions for you to play

Offline KTottE

  • Former Staff
  • ****
Re:Camera.sqs tute
« Reply #4 on: 08 Aug 2003, 10:21:15 »
That's not what's wrong, he's having problem with this:

Quote
/: Pressing the '/' key will force the camera to target the object it was facing (using the crosshairs) and so follow it as it moves for the the length of time that one camera command lasts for.

And so am I. It defaults to "chat" for me, but nothing happens when I press it :-\
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Offline Messiah

  • Honourary OFPEC Patron & Drinking Buddy of Wolfsbane
  • Honoured Contributor
  • ***
  • OFPEC Veteran
    • Project UK Forces
Re:Camera.sqs tute
« Reply #5 on: 08 Aug 2003, 12:25:23 »
ok.... that part i was never sure about as i was told in the sticky thread in the cutscenes section that this targeted the thing u were loooking at...

after using camera.sqs for the 6 months, ive kinda realised that was a like shagging an elephant with an oar... basically doesnt work...

if you want to target an object - just place the name of the target in the 'setcamtagert' line... i know of no other way  :-[
Proud Member of the Volunteer Commando Battalion

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:Camera.sqs tute
« Reply #6 on: 08 Aug 2003, 12:43:03 »
Sorry, misread the original post.   That'll teach me to reply to questions at 1am .... ::)

Messiah - I had the same problem until I discovered that you have to hold the blade, not the handle.  :P

Plenty of reviewed ArmA missions for you to play

Offline MI_Fred

  • Members
  • *
  • AA
    • OFP Team Finlanders
Re:Camera.sqs tute
« Reply #7 on: 08 Aug 2003, 13:22:56 »
I don't know about what the / key should do, nor the key that starts chat, if even the same  ;D, but space and right ctrl do target the unit. Altho it's like shagging a fly with a 2-handed sword... but I found something new:
Code: [Select]
;=== 14:04:24
_camera camSetTarget 'WEST Bravo Black:1'
_camera camSetPos [6427.57,6418.05,2.00]
_camera camSetFOV 0.105
_camera camCommit 0
@camCommitted _camera
So you don't have to even name peeps anymore for this kinda stuff. Just remember not to press L which disables the crosshair.
« Last Edit: 08 Aug 2003, 13:23:41 by MI_Fred »
There's gooks over there, there's mines over there, and watch out those goddamn monkeys talk, I'll bite ya.

Offline Messiah

  • Honourary OFPEC Patron & Drinking Buddy of Wolfsbane
  • Honoured Contributor
  • ***
  • OFPEC Veteran
    • Project UK Forces
Re:Camera.sqs tute
« Reply #8 on: 08 Aug 2003, 14:16:10 »
aaah.... wow....  :o
Proud Member of the Volunteer Commando Battalion

Offline Messiah

  • Honourary OFPEC Patron & Drinking Buddy of Wolfsbane
  • Honoured Contributor
  • ***
  • OFPEC Veteran
    • Project UK Forces
Re:Camera.sqs tute
« Reply #9 on: 08 Aug 2003, 14:22:39 »
just tested it - wow - that amazing... when u press space, it makes a red box appear arround the thing u were targetting... then when u move the camera conventionally it moves around the chopper - this is so cool - lol

as soon as you press the pan keys, it stops targetting.

gonna modify my tute  ;)
Proud Member of the Volunteer Commando Battalion

Offline KTottE

  • Former Staff
  • ****
Re:Camera.sqs tute
« Reply #10 on: 08 Aug 2003, 15:51:16 »
Updated camera.sqs tutorial

*Wishes for one of the moderators to move this to sounds & cutscenes board*
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Offline Messiah

  • Honourary OFPEC Patron & Drinking Buddy of Wolfsbane
  • Honoured Contributor
  • ***
  • OFPEC Veteran
    • Project UK Forces
Re:Camera.sqs tute
« Reply #11 on: 08 Aug 2003, 15:54:06 »
*wishes a certain moderator would unlock the camera.sqs thread in the sounds & cutscenes board so we could post this up and prevent the need for more new threads*

 ;)

cheers for unpending it :thumbsup:
Proud Member of the Volunteer Commando Battalion

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:Camera.sqs tute
« Reply #12 on: 08 Aug 2003, 16:42:41 »
Thx m8s. I'll try this out! :-*

I'll lock this one, but if ya want to continue the discuss, just IM me and I'll open it ;) :-*
« Last Edit: 08 Aug 2003, 16:43:35 by The real Armstrong »