Right, you can
grab the latest version (v0-60) here.[/url][/b] Everybody has a chance to refuel and there is a refuel routine for the chopper(s). Most of the changes are a consequence of Planck's epic triumph. No more can you wait for the enemy to run out of gas, or for it to get dark .... full details below. All that's left to do (hmmm, where have I heard that before?
![Roll Eyes ::)](http://www.ofpec.com/forum/Smileys/NewSet/rolleyes.gif)
) is the Outro.
Using the DZ as a rare start position did occur to me at one point and has many attractions: if I wanted to do a lot more work on this I'd probably do it ....
The chopper doesn't bother you in the fog unless you're daft enough to get in a vehicle. Then it picks you on radar and you have a TOW up your jacksy before you can fart.
Changes from 0-59 to 0-60. Overall the new difficulty level is probably very slightly harder.Making it easierRemoved dismounts from heavy armour group
Added conditional (group <= 8 ) extra loon to your group after civvy cutscene
Making it harderIncreased number of LAW soldiers slightly
Added 50% chance of second Abrams in heavy armour group
Issued NVGs to many enemy loons
Removed Cadet waypoints
Making it betterAdded fuel station at main junction
Added fuel barrels at road end start position
Added refuel routines for choppers
Added fuel truck to West support group
Fixed units crawling up Hill at end
Improved Chinook setup
Exchanged a damaged jeep for a damaged jeep/mg
Replaced morphine script with better First aid script
Added voices for the extra loon joining conversation
Added voices for new first aid script