OR:
Make a script that is activated when this occurs. SO have a trigger with:
-Condition: Not Alive General
-On Activation: this exec "alert.sqs"
Then make a new txt file, and put the following in it:
; Makes units search for you in general direction
personalguard DoMove GetPos player
; THis makes him Open fire/Engage at will
personalguard setcombatmode "RED"
;This sets his behaviour to AWARE
personalguard setbehaviour "AWARE"
; Then repeat that for all of the units you want to chace the sniper
man1 DoMove GetPos player
man1 setcombatmode "RED"
man1 setbehaviour "AWARE"
That does it. It is bassically the same thing as the post earlier, but much more reliale. Script will assure that what needs to get done will get done. IF you want me to make the script for your I will, unoless you already konw how to.
Also, another sugguestion for your mission:
Make a trigger with the following:
-West
-Detected by East (Or whoever the enemy is, so u may have to flip)
-On Activation: this exec "alert.sqs"
This will make it to where once you are detected, enemies will come to your position. You could also put an "Alarm" sound in there if you watned to.
NOTE: You have to group your sniper to the Trigger for this to work. And you must have the trigger covering the entire map, so make the Axis 99999999999
Cheers!
-=Kilo=-