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Author Topic: ammo bug  (Read 564 times)

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Offline Zombie

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ammo bug
« on: 27 Jul 2003, 20:37:16 »
I've noticed on occasion some 1.46 missions that have been "updated" for 1.91, like adding the new weps and such, have an ammo bug.  When you take something from the crate, the crate will disgorge many of it's contents on to the ground.  Seems this may be because the crate is "overfilled"?  So the main ?? is what is the crate capacity?  I generally add 50 weapons and 90 mags for each weapon type.

Offline Sui

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Re:ammo bug
« Reply #1 on: 28 Jul 2003, 07:20:17 »
Don't know if I'd call it a bug... BIS just added a capacity limit to ammo crates with Resistance is all...

As far as I know, the capacity for a single crate is:
  • 1000 Weapons
  • 2000 Magazines
Not easy to exceed, so you really have to wonder what's going on if weapons start appearing on the ground ;)

[size=0.5]Edit: Sorry... I'm going off Caffine this week to see what it does to me, and one of the first things I've noticed is that I tend to post complete Gibberish unless I proof read what I've written...

I guess it somehow affects the mind-to-keyboard filter installed in my brain... ::)
[/size]
« Last Edit: 28 Jul 2003, 07:26:19 by Sui »

Offline Zombie

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Re:ammo bug
« Reply #2 on: 28 Jul 2003, 10:59:50 »
Thanks Sui.  I figured it was something like that.  With the addition of handguns some of us have gone crazy with the crates I guess. 11 different weps at 100 each means the crate is stuffed!