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Sgt.Zeke

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2 questions
« on: 23 Jul 2003, 20:31:32 »
1: How do you get a unit (when it is in a switchmove and is 'talking on the phone') have the phone in it's hands??? My units only hold their binocs!!???

2: How do you make a unit 'say' something... (i know u put this say "blahblah" but where do u put the blahblah file and what does it need in it?? Thnx.

Offline macguba

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Re:2 questions
« Reply #1 on: 23 Jul 2003, 20:50:50 »
1.  There's a "how to" in the FAQ.

2.  What do you mean by "say"?   Are you talking about text on the screen, speech files or lip synch?  
Plenty of reviewed ArmA missions for you to play

Ace

  • Guest
Re:2 questions
« Reply #2 on: 24 Jul 2003, 00:49:19 »
1. this removeweapon "binocular"; this addweapon "phone"
Yes, I know its strange but put that in the init field of the soldier u want to be on the phone and it will work when used with the anim command.

2. blahblah is the text that comes up on screen when a sound file is played. The text is written in a stringtable.csv. Find a tutorial for this and the other parts of sound creationHere

Hope that helped

Sgt.Zeke

  • Guest
Re:2 questions
« Reply #3 on: 24 Jul 2003, 02:29:18 »
1: Answered 8)

2:I just want to 'hear' them talk

Sgt.Zeke

  • Guest
Re:2 questions
« Reply #4 on: 24 Jul 2003, 02:34:35 »
This is a test

Ace

  • Guest
Re:2 questions
« Reply #5 on: 24 Jul 2003, 09:58:41 »
Click on the link in my last post.

But be warned, you need to download a program that converts wav to ogg, record the file, convert it, enter it in the description, enter it in the stringtable.

Quite difficult at first, but after a while it becomes second anture