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Author Topic: Controling weather....  (Read 505 times)

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Honza

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Controling weather....
« on: 23 Jul 2003, 16:07:11 »
...hmmm I noticed that the weather in ofp can also be modified by commands....nice :D.....I just don't know where to put the commands.....in a trigger?....in mission.sqm?..... ???.....because I would really like it to constantly change during mission......from sunshine to stormy.......... :)...I know how to do the rest..........kinda' think of it I'll make a mission with weather going awol.....a tsunami here, a 100feet tidal wave there, plenty of hail with the  size of 60mm anti air gatling gun,...... :)
« Last Edit: 23 Jul 2003, 16:16:32 by Honza »

Offline macguba

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Re:Controling weather....
« Reply #1 on: 23 Jul 2003, 16:16:35 »
Like almost all commands, weather change commands can go in init fields, triggers, waypoints or scripts.

You never alter the mission.sqm.   (Well actually you do sometimes, but only in very special cases when there is no command to do what you want.  But that's another story.)
Plenty of reviewed ArmA missions for you to play

Honza

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Re:Controling weather....
« Reply #2 on: 23 Jul 2003, 16:28:13 »
hehehehe....thanks again General ;).....guess I owe U a whole case of root-beer by now ;D......have U ever thought of being paid by replying questions(like $5 per solved topic)....cause if U did that U would probably live on a small custom made island somewhere near Maldivs along with 8 limmos, 17 flat screen TV's.....and in a 5 floor-fully-hydraulic-youth-containing mansion......I won't even bother mentioning the [drull]6 beautiful virgin wives that live in the penthouse[/drull] ;D :P...