Hi everyone,
my problem is getting an 'overflow' message in Texture Swap util if I try to open my P3D file modified by Unpack-SQM.
If I open the obvious P3D file without modifying with Unpack-SQM, Texture Swap opens it.
Anyway I can not use the orig P3D file without Unpack-SQM, BECAUSE IT LEADS TO NO CHANGED TEXTURES IN THE GAME !!!
- it was my previous problem, but figured out thanks snYpir's Tut
....
...So how can I avoid the 'overflow' error message to be able to continue the texture changing process?
Thanks in advance
Andris