Well, I'm using Inquisitors handy do-it-yourself M4 pack to create my very own M4 SOPMOD, will can use the following mags:
Standard 30 round
100 round C-mag
Both of the above except supressed.
It will use modelSpecial to change the model in order to reflect this, and I've got this down no problem, but the thing is, I want to take it a step further.
Is it possible to change modelSpecial through a script, or to automatically load a different model/weapon through a script? What I'm doing is I'm going to add actions for switching between ACOG and a Scope, and ACOG and reflex sight respectively.
Now, I was wondering if this is even possible, changing it mid-game so to speak. Or do I have to do it through normal scripting?
removeWeapon/addWeapon?
And if I do that, will it remain in his hands and just switch weapon or?