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Author Topic: "OR" sinchronisation  (Read 1365 times)

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Offline angusjm

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"OR" sinchronisation
« on: 06 Sep 2002, 19:46:39 »
If you sinchronise a waypoint with two triggers, the waypoint will not be completed until both the triggers are active.  How do you make it that the waypoint waits until one of the triggers is active and not both?

Offline Chris Death

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Re:"OR" sinchronisation
« Reply #1 on: 06 Sep 2002, 20:29:05 »
You could syncronize the waypoint with a waypoint of a
gamelogic, and the previous waypoint of this gamelogic,
you syncronize with the two triggers.
Then select OR as type of this wayoint instead of default AND

~S~ CD
Dont argue with idiots....they will bring you down to their level and beat you there with experience.

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DeusRich

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Re:"OR" sinchronisation
« Reply #2 on: 07 Sep 2002, 12:42:30 »
a simpler way is to make a trigger, and type in its condition:

nameoftrigger1 = true OR nameoftrigger2 = true

and then sync that trigger with your waypoint - i just think it's a bit easier....

Offline Chris Death

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Re:"OR" sinchronisation
« Reply #3 on: 07 Sep 2002, 15:46:28 »
Quote
i just think it's a bit easier....

lol - DeusRich, we could discuss, what is easier now  :D

I think, both ways are easy, if you know what to do.  ;)

btw - instead of syncronizing the waypoint with the two
triggers, you could also type the condition, DeusRich wrote
above, into the condition field of the wayoint itself.
This would at least make one trigger less.

~S~ CD
Dont argue with idiots....they will bring you down to their level and beat you there with experience.

How to use Waypoint type Scripted

Offline angusjm

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Re:"OR" sinchronisation
« Reply #4 on: 07 Sep 2002, 17:44:53 »
Thanks.