Hi, my problem:
i am creating a mp-mission, where the host is able to select 3 levels of difficulty.
there are 3 mines on a road, but if the host sets to easy, there should be no mines.
i have already tried with "mine1 setpos [0,0,0]", "mine1 setpos getpos someobject", but the mines dont move!
since it looks like one cannot move mines this way (and i dont know another), i tried to let them get deactivated by an engineer: "someguy action ["deactivate", mine1]", but it doesnt work somehow..the guy knees down, makes a "deactivation" move, but the mine is still armed
i hope somebody knows the right command for moving the mine, or at least deactivate one