This may seem long but I'll cut it short.
DERIVED CONCLUSIONS
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1. It only 10 slots for 'magazine' types of ammo (M16 Mag, grenades, claymore etc)
*This conclusion is made because I can have 8 magazines and 2 grenades or 4 magazines, 2 grenades, 1 smokeshell and 1 claymore mine but not 8 magazines, 2 grenades, 1 smokeshell and 1 claymore, which was what I wanted.
SUGGESTED SOLUTION
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1. Creating a private counter for a specific soilder to keep track of their 'magazine' slots. That is to say, I will assign 4 magazines, 2 grenades, 1 smokeshell and 1 claymore mine to him initially. I create a counter to note the number of magazines he had used. When the magazine status in-game turns to 0, the function will check on the counter and replenishes another 4 magazines to him automatically if he has used only 4 magazines and not 8 magazines already.
How do u guys think of it? Perhaps somebody can work on it while I am doing so? Seems like i can't overload my soldiers with extra equipment etc. I feel so strained and tied up with only 10 slots of 'magazine'