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failing a mission when guys die
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Topic: failing a mission when guys die (Read 454 times)
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gadolinite
Guest
failing a mission when guys die
«
on:
11 Jul 2003, 05:14:49 »
I set up a trigger that is supposed to activate when one or more of the guys die at once
!(alive r1) or !(alive r2) and so on in the condition field of the trigger.
If the condition is met, the trigger is supposed to trigger end number 2
It does not work
What is wrong???
Thank you
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LCD
Former Staff
Re:failing a mission when guys die
«
Reply #1 on:
11 Jul 2003, 07:14:03 »
put da whole condition field ? mebe u put and somwere ?
btw u can try doint somin like dat
"not alive _X" count [r1,r2,etc] > 0
(put all da unit names were da etc is
sperated by , ;D)
LCD OUT
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"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing -
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Siber Fox
Guest
Re:failing a mission when guys die
«
Reply #2 on:
11 Jul 2003, 11:16:25 »
What I sometimes do is make 2 triggers.
Trigger One: Condition field: !(Alive r1)
End 2
Trigger Two: Condition Feild: !(Alive r2)
End 2
Hope that helps.
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Artak
The old beanbag shaker
Former Staff
You want to talk about it, yes?
Re:failing a mission when guys die
«
Reply #3 on:
11 Jul 2003, 11:23:28 »
I think it would be better to just type it all in the same trigger. Like
!(alive r1) && !(alive r2)
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Not all is lost.
LCD
Former Staff
Re:failing a mission when guys die
«
Reply #4 on:
11 Jul 2003, 11:44:15 »
just remembered somin
make sure u dont have 2 end2 type trigers
use difrent ends
LCD OUT
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failing a mission when guys die
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