Cheers Tomb...
I guess I'll have to use a waypoint. The playmove will require loops and I just can't be arsed
;D LOL
But you SHOULD be arsed, man!
- 'tis the only way to supercool missions/cutScenes etc.
An' it doesn't take much:
[bob] exec "play.sqs"
...and the scroll goes...
=================================
#Play
? endit: exit
unitName playmove "EffectStandTalk"
~0.2
goto "Play"
=================================
so when "endit" becomes true in some trigger or whatever, the scroll ends! simple as that, m8
put it in the mission folder and let bob fire it - you WILL do that!
;D