Egads. Sorry, there was some RL issues for a while there.
It appears that the barrel recoil may be possible using a rotation animation based on a given memory point or two in the geometry LOD, I think. But not being an O2 uber-meister, I'm not quite sure where to go from there.
If some one has some ideas on how this rotation could be setup, ie relative position of how many points, what axis, rotational axe's, degree of rotation, etc, it would be a huge boost to the community.
Thanks much.