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Author Topic: Flashbacks - possible  (Read 455 times)

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Gooner861

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Flashbacks - possible
« on: 07 Jul 2003, 19:33:56 »
Is it possible to 'flashback' before an event to see how it unfolded. Im sure it is but how wud u b able 2 create the scene in the same spot where you have already made a scene if you get me????  

Offline Blanco

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Re:Flashbacks - possible
« Reply #1 on: 08 Jul 2003, 00:23:45 »
You can delete the actors and create other ones when needed with commands like deletevehicle,createunit & createvehicle.

Off course you need also nifty camerawork so the player can't see the changes...

 



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Offline Burn

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Re:Flashbacks - possible
« Reply #2 on: 08 Jul 2003, 07:38:01 »
And if you want to do them flashbacks in a cutscene(cutscene=during mission) you could setpos the player and units to another location during the cutscene...

You can use the most common setpos commands:
Loon setPos [x,y,z]
and
Loon setPos getPos markername
the above codes if you only have one unit.

Or if you have a hwole group you want transfered you use this:
"(vehicle _X) setPos getMarkerPos {Marker}" forEach units groupname