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Author Topic: How to destroy a vehicle with an explosion in a cutscene?  (Read 484 times)

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IlikeOFP

  • Guest
During one of my cutscenes I want to destroy a unit with an explosion giving the effect of an artillery shell.  How do I do this ???.


I think I might no how.  Would you camcreate a sabot round over the tank ???.  If this is correct are there sound effects imitating an artillery round wizing through the air ???.

Could really use the  :help:, Thanks

Knut Erik

  • Guest
Re:How to destroy a vehicle with an explosion in a cutscene?
« Reply #1 on: 01 Jul 2003, 00:14:50 »
You could try the old facion "Setdammage" command.

This one is a bit more fancier :D

"Shell120" camCreate getPos YourTank

You might need more than one shell to destroy a tank though  :P

Offline KTottE

  • Former Staff
  • ****
Re:How to destroy a vehicle with an explosion in a cutscene?
« Reply #2 on: 02 Jul 2003, 10:13:05 »
One 120 right ontop of it will at least immobilize it and/or take out it's turret.
If you want a complete destruction you'll need at least two.
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Dash

  • Guest
Re:How to destroy a vehicle with an explosion in a cutscene?
« Reply #3 on: 03 Jul 2003, 06:30:02 »
"laserguidedbomb" camCreate getPos YourTank

should do the trick. ;)

O Neil

  • Guest
Re:How to destroy a vehicle with an explosion in a cutscene?
« Reply #4 on: 04 Jul 2003, 11:37:08 »
Oh my bloody god

flare1="shell125" camcreate[getpos tankname select 0, getpos tankname select 1,50]

heat73                         heat105                          heat125
shell125                       shell120                          "RPG"
"LAW"
"Ch29T"                           "Zuni"                                 "Maverick"
"LaserGuidedBomb"

Get my command list from  http://www.ofpec.com/editors/browse.php?category=1_5

O'Neil