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_armour = this _select 0_fire = this _select 1getDammage _armour if < 0.8_fire inflame true#loop_fire setPos getPos _armour~0.0001goto "loop"
_armour = this _select 0_fire = this _select 1@ getDammage _armour > 0.8_fire inflame true#loop_fire setPos getPos _armour~0.0001goto "loop"