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Author Topic: How 2 detect if more than 1 person is dead  (Read 578 times)

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max_killer_payne

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How 2 detect if more than 1 person is dead
« on: 26 Jun 2003, 20:39:36 »
Yeah, how in a trigger can you detect more than 1 ppl are dead,

for instance

not (alive man1)  On Activation: [player, this] exec "body.sqs"

But I want a trigger that will exec when 2 units have been eliminated

not (alive man1);not (alive man2)

But this comes up with an error ???

HELP!!!

Offline LCD

  • Former Staff
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    • Everon Cartel
Re:How 2 detect if more than 1 person is dead
« Reply #1 on: 26 Jun 2003, 20:42:33 »
and :P

not (alive man1) and not (alive man2)

or

&& :P

not (alive man1) && not (alive man2)

LCD OUT
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max_killer_payne

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Re:How 2 detect if more than 1 person is dead
« Reply #2 on: 26 Jun 2003, 20:49:56 »
Cheers

Offline LCD

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Re:How 2 detect if more than 1 person is dead
« Reply #3 on: 26 Jun 2003, 21:11:36 »
solve da topic :P

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta