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Author Topic: Resistance Dynamic Weapons..... ?  (Read 448 times)

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dell319

  • Guest
Resistance Dynamic Weapons..... ?
« on: 23 Jun 2003, 21:13:45 »
I ran a search on the site, but didn't come up with any posts that referred directly to my question.  So here it goes...

I'm playing back through the Resistance campaign (went the "evil" route this time) and have forgotten how to accumulate weapons.  After each mission I'll run around and grab all the good weapons and stockpile RPGs, SVDs, Bizons, NVGs, etc.

Sometimes I will see it take any / all cargo from the truck(s) or vehicle(s) I have used to transport everything back to the closing trigger.  But other times it will completely disregard all the weapons I have grabbed.

In this case, I had just done the pair of missions before "Contraband" and had grabbed plenty of new Binocs, NVGs, mines, satchels, all the vehicles and even two of the Russian T80s that attacked the base (too bad you can't damage the helos enough to make the pilot/gunner land and evacuate like the tank crews!).  Anyway, the big score was an AT4 launcher and about 6 rounds.  Everything else was standard equipment for most missions.

I start the Contraband mission and check the gear and there is no AT4 available.  In fact, the rest of the weapons stats really haven't changed much other than 1 mine which I was carrying.

When I finished the prior mission I had a civilian Truck full of weapons, a BMP full of weapons, and my 12 man squad with each guy carrying extra mines, satchels, RPG launchers, etc which had been snagged from the field.  I purposefully several squad members carrying a skeleton load of crap weapons so they can drop what they start with and basically be pack mules for me to stockpile equipment.

So after all of this....... the question is..... what does the game look at when you finish a mission when it adds items to your weapons stockpile?  Sometimes it seems like it only looks at the guys.  Other times I have picked up several hundred mags for different guns which obviously came from the trucks I brought in.  So why would it NOT count all the stuff I dragged in on the last mission?

New equipment should have been roughly.....
AT4 Launcher + ~6 rounds
~10 mines
~10 satchels
3 new AK74 Grenade launchers + 7 grenades
~20 extra mags for the SVD
at least 15 more RPG rounds and 3 launchers
and of course the vehicles...
T55
T72
BMP
and two damaged T80s

Thanks for any input you can offer on this.  I spend a lot of time running around grabbing stuff after the missions, so its cheap when some of what you take shows up and the rest disappears.


Kaliyuga

  • Guest
Re:Resistance Dynamic Weapons..... ?
« Reply #1 on: 23 Jun 2003, 22:10:29 »
 Well.. the reason that you couldn't find any related posts in your search is because we don't have any boards here for the discussion of official missions or gameplay whatsoever...  ;)

 We're stictly an editing site for OFP, but there are official BIS forums for all your troubleshooting needs and comments on all the BIS missions and such:

www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi

 I honestly never played through the resistance campaign all the way, but the problem you're having sounds like it sucks. hope you can figure it out.
:cheers:

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