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Author Topic: Pilot + Gunner ejecting  (Read 821 times)

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Robinhansen

  • Guest
Pilot + Gunner ejecting
« on: 19 Jun 2003, 14:47:19 »
I've got an idea for a mission were you play as a pilot and take some targets down. On your way back you're shot down behind enemy lines and are forced to make it back to your own lines on the ground. How do I make the pilot and the gunner eject whitout doing it manuelly, I always loose my gunner this way...  :-\ :-\

deaddog

  • Guest
Re:Pilot + Gunner ejecting
« Reply #1 on: 19 Jun 2003, 15:10:36 »
Try this code:

(group player) leavevehicle name_of_chopper

or try:

{_x action ["eject",name_of_chopper;unassignvehicle _x} foreach crew name_of_chopper

 :)

Robinhansen

  • Guest
Re:Pilot + Gunner ejecting
« Reply #2 on: 20 Jun 2003, 11:18:03 »
Thanks body... ;D but I need to know exactly what to write and were to write it... ;)

Iwesshome

  • Guest
Re:Pilot + Gunner ejecting
« Reply #3 on: 20 Jun 2003, 14:40:16 »
I think that was answered already....
« Last Edit: 20 Jun 2003, 14:41:49 by Iwesshome »

Offline LCD

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Re:Pilot + Gunner ejecting
« Reply #4 on: 20 Jun 2003, 18:20:58 »
DD got syntax eror ;D ;)

it shud b

{_x action ["eject",vehicle _X];unassignvehicle _x} foreach crew name_of_chopper

;D :)

put it in trig script wenever u want em 2 eject

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"guess being the community has downsides .." - cheetah
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Stalker

  • Guest
Re:Pilot + Gunner ejecting
« Reply #5 on: 20 Jun 2003, 18:52:12 »
Thanks body... ;D but I need to know exactly what to write and were to write it... ;)
You should wright it in the trigger's init field or WP's one or somewhere else (on your desk for example ;D ::) :P)

Robinhansen

  • Guest
Re:Pilot + Gunner ejecting
« Reply #6 on: 21 Jun 2003, 13:49:58 »
Hmm...I'll try that... 8)

Robinhansen

  • Guest
Re:Pilot + Gunner ejecting
« Reply #7 on: 24 Jun 2003, 21:59:20 »
I tried to make a trigger with teh line written in the activation field but it did'nt work ???  ???  ???

If I name the pilot: driver1, the navigator: gunner1, and the plane: plane1 - what exactly shall I write then  ;)  ;)  ;)

P. S - The plane is an Tornado...

Oskar

  • Guest
Re:Pilot + Gunner ejecting
« Reply #8 on: 25 Jun 2003, 00:04:47 »
(group driver1) leavevehicle plane1

it should be gunner1 instead of driver1 if the gunner is the commander

write that line in the trigger it should work

Robinhansen

  • Guest
Re:Pilot + Gunner ejecting
« Reply #9 on: 25 Jun 2003, 17:31:36 »
Nope...does'nt work >:( >:( >:( What the F... am I doing wrong ??? ??? ???

Oskar

  • Guest
Re:Pilot + Gunner ejecting
« Reply #10 on: 27 Jun 2003, 17:23:55 »
hmm, what exactly are u doing

Robinhansen

  • Guest
Re:Pilot + Gunner ejecting
« Reply #11 on: 27 Jun 2003, 18:37:22 »
I write: (group driver1) leavevehicle plane1  -  in the activation field in the trigger... :-\

Offline LCD

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Re:Pilot + Gunner ejecting
« Reply #12 on: 28 Jun 2003, 01:10:14 »
is da driver named driver1 ? ::)

or in my (nd DDs) ways - did u write da name of da choper ?

mebe i shud make example mision ?

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta