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Author Topic: Using Camera.sqs - How do I call it?  (Read 619 times)

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Starlight764

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Using Camera.sqs - How do I call it?
« on: 19 Jun 2003, 14:06:57 »
Hi all,
I am very new to editing and have recently spent alot of time looking at tut's and messing around with sqs files that people have made. Firstly I would like to say thankyou to everyone who has taken time out to help out the new guys (like me). Its a real big help!
My problem is that I read with interest the tut by Massiah "Camera.sqs" which explained about the inbuild movable camera that can be positioned and aimed using a first person view. It looks like a very nice way of getting some great camera shots! However, I cannot download the zip (seems like a dead link) and I am having trouble figuring out how to call the script once I have saved the camera shot as an .sqs I have tried using _this exec (cam.sqs) but no luck....
Like I said I am very new to this, so I am probably missing something obvious.
Any help is greatly appreciated.  ;D

Starlight

Knut Erik

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Re:Using Camera.sqs - How do I call it?
« Reply #1 on: 19 Jun 2003, 14:32:06 »
Try this:
[] exec "Cam.sqs"

Make sure that your sqs file realy is a sqs file NOT sqs.txt

Does it work now  ;D

Offline Messiah

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Re:Using Camera.sqs - How do I call it?
« Reply #2 on: 19 Jun 2003, 16:34:14 »
i dont want to quote the tute.... but what it says is:

this exec "camera.sqs"

write that in the unit's init field closest to where u want the camera to start when u press preview - then u can move it around and find the angles u want, then press fire... alt tab out of ofp and paste into notepad...

i feel like im repeating myself here  ;)
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Offline Messiah

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Re:Using Camera.sqs - How do I call it?
« Reply #3 on: 19 Jun 2003, 16:35:35 »
oh, and by the way... if u are very new to this, you really need to master BASIC camera editing, before moving onto this - if u understand snYpir's camera tute (linked from my tute) COMPLETELY, then u should try this.
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Starlight764

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Re:Using Camera.sqs - How do I call it?
« Reply #4 on: 19 Jun 2003, 19:24:54 »
Thanks guys, maybe I didnt phrase the question right. What I meant was I had used the "camare.sqs" and saved the camera file it created, but after that I wasnt sure how to call the script I had just made ::)
I have read $nypir's tut's and along with those and a few others have figured out the problem (I think). I am now using -player exec "cam.sqs"-
This seems to work well. I will also try your way Knut.
Thanks for the help guys  ;D