OK, if there isnt away to check if a unit is lying on the ground then is there a way to do an animation exactly after the first one is done. I have this script where u are doin the "medic-patch-up-animation". Now, if the unit is lying down then it takes more time for him to do the animation(he have to stand up) then for a guy already standing up. If I use the same waiting time on both either the animation will not complete on the guy whos lying down or the animation will be done and the player just stands there. Is there anyway to fix this?