Wondering if someone can help me out with this, must be something simple, but I don't see it.
I'm writing a script which checks the status of two specific vehicles every minute, and if they're sufficiently damaged, it moves them back to near the respawn point, and then sets the damage to 0.
For some obscure reason, the vehicles have a tendency to instantly explode upon arrival. Not sure if it's the setdammage or the setpos command, still need to test that out, but before I start commenting out one line at a time and rebuidling the (huge) pbo each time, I was wondering whether someone happens to know what could be causing it. I've tried giving the vehicles a tiny bit of altitude in the setpos command, with no joy.
I would be much obliged if someone knew how to solve this.