class CfgWorlds
{
class DefaultWorld {};
class YourIsland: DefaultWorld
{
access=3;
blah blah blah....
class Names
{
class SomethingAppropriate
{
name="NameHere";
position[]={7154,2745,50};
};
class SomethingElseAppropriate
{
name="AnotherName";
position[]={6583,10633,50};
};
};
};
};
Find the position in WRPEdit by select the point where you want it and noting down the numbers at the bottom of the screen (X, Y, Z)