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Author Topic: using oxygen  (Read 1999 times)

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gadolinite

  • Guest
using oxygen
« on: 11 Jun 2003, 05:11:38 »
I need some help using the oxygen modeler.  I know how 3D modelers work, but doing fancy stuff, such as creating narrow long cylinders, hemispheres (with polyhedras on them), and other stuff like that, I need some serious aquaintence with.  I mainly need to find out what certain things mean like LODs.  To explain my problem in a simplified matter, I just need a tute that is sort of like a help file that guides you through the environment (sort of like "Oxygen for Dummies").

The tutorials I read, sort of put you out of your mind of creativity, therefore not showing you how to use the modeler.  I just need to know how to perform fancy things and get out of this deadlock.

Thank You

Offline Pathy

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  • I'm not a F***in llama!
    • Volcbat.
Re:using oxygen
« Reply #1 on: 11 Jun 2003, 11:10:00 »
There is a create> Object or something like that in the menu up the top.
Im saying this from memory, so it may not be accurate.
Anyway, u can create spheres and cylanders there...play around with the values it asks you for to get something that is right size, but what i usualy do is create a cylander of any size, use the scale(icon on bar at top, next to rotate(use values such as 1.4 to make it bigger, 0.5 to make it smaller, but it doesnt need huge values!) to get it to the width i want, then select one of the ends, press x or y buttons to lock the corresponding axis, (so it only moves one way, thus not going out of line) and drag it till its the length i want.

Spheres you'll have 2 play with the values more, but scaling still works :P

Hope that helps, i cant really explain lods well because im not good at them myself :(

swift88

  • Guest
Re:using oxygen
« Reply #2 on: 11 Jun 2003, 11:36:01 »
if u want some help, give me a few private messages via the forum, or emailing me. I could help you build a unit using 3dmax and importing it into O2 if you want some really complex items like holes which cannot be created in items via 02. swift out

gadolinite

  • Guest
Re:using oxygen
« Reply #3 on: 11 Jun 2003, 21:44:46 »
can you build models in autocad 2000 and import them into O2?

swift88

  • Guest
Re:using oxygen
« Reply #4 on: 11 Jun 2003, 21:46:42 »
autocad, u might need a special import

gadolinite

  • Guest
Re:using oxygen
« Reply #5 on: 11 Jun 2003, 22:32:15 »
 ???how would you do this special inport???

swift88

  • Guest
Re:using oxygen
« Reply #6 on: 11 Jun 2003, 23:55:06 »
wat formats can you save on autocad? or export to another type of file? ive never used autocad

gadolinite

  • Guest
Re:using oxygen
« Reply #7 on: 12 Jun 2003, 02:49:05 »
autocad, not for flashpoint, where do you get 3dmax?

Offline Noon416

  • Old Bugger
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Re:using oxygen
« Reply #8 on: 12 Jun 2003, 03:00:23 »
*Wanders in and plants his sign*

_____________________
|           Reminder               |
| No piracy chat in OFPEC |
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             WWWWW



;D
"If a man talks in the woods and no woman hears him, is he still wrong?"

gadolinite

  • Guest
Re:using oxygen
« Reply #9 on: 13 Jun 2003, 07:30:38 »
no no no, is it not free

Offline KTottE

  • Former Staff
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Re:using oxygen
« Reply #10 on: 13 Jun 2003, 08:26:24 »
It's not free, it costs about $3000.
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Offline Noon416

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Re:using oxygen
« Reply #11 on: 13 Jun 2003, 08:38:42 »
gadolinite,

Just to clarify: I wasn't implying you wanted to pirate it, I was just offering a gentle reminder to everyone before someone started posting links to Warez sites, etc.

:)
"If a man talks in the woods and no woman hears him, is he still wrong?"

gadolinite

  • Guest
Re:using oxygen
« Reply #12 on: 13 Jun 2003, 19:39:17 »
 8)Thats ok :toocool:

swift88

  • Guest
Re:using oxygen
« Reply #13 on: 17 Jun 2003, 00:25:41 »
i did give a site but !!! i deleted it because i feel that its not right