Well, now I got a new problem. And in the interests of not making a million posts, I'll just put it here.
My scenario is two groups of Russion OMON Troop taking a heli base. They bring a pilot to take with them a chopper. I just spawned them in the base, for the sake of ease. And made a trigger so that when West was detected by East, everybody gets in the chopper and flies away. So that when my chopper flew up, everybody leaves.
But, I didn't want it to look like there was no fight, so I put a bunch of West soldiers with removeAllWeapons this in all their init fields. The problem with this is, it sets off the trigger. When the chopper with the player character gets there, there's a bunch of dead soldiers (the intended effect) but the OMON and pilot are gone. Is there any way to make a trigger that will spawn the other trigger at the base?