Hi everyone, I'm working on an island that uses the textures from O.pbo and I've run across a problem in game. It seems that every place I have the texture set t1** blending with b1** I get these weird bands in game, but not in the view textures in ofp mission editor or in WrpEdit itself. The picture attached is very bad quality but it does illustrate my problem. Anyone else had this problem or know of a way to fix it?
EDIT- Oops, forgot to attach the pic.