Home   Help Search Login Register  

Author Topic: Squad selection.  (Read 534 times)

0 Members and 1 Guest are viewing this topic.

Nobby

  • Guest
Squad selection.
« on: 04 Jun 2003, 23:51:29 »
How can you pick your own squad?

What I've got so far is you create a trigger (Radio alpha), have the guy you want to select move to a waypoint (Join) and then have a waypoint over yourself (Join and Lead), sycronize these all together and this works...
HOWEVER, you only get to pick 10 men using the radio commands and I want a wide variety of men to choose from, say 20-30.

Is this possible?

Cheers.

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:Squad selection.
« Reply #1 on: 04 Jun 2003, 23:59:28 »
Yes.

Radio triggers are fine, though don't use join waypoints - messy.   Instead use the join command

[loon1] join Nobby

If you are familiar with the setRadioMsg command you can use it to handle as many prospective loons as you like, though picking from 30 seems like a lot - it's hard for the player to absorb who they all are and what their different skill levels/weapons/uniforms are.

If it's not working, tell us what the exact problem is and we'll try and fix it.
Plenty of reviewed ArmA missions for you to play

Offline Messiah

  • Honourary OFPEC Patron & Drinking Buddy of Wolfsbane
  • Honoured Contributor
  • ***
  • OFPEC Veteran
    • Project UK Forces
Re:Squad selection.
« Reply #2 on: 05 Jun 2003, 00:00:38 »
do it via addaction... to each man u can select type:

action1 = this addaction ["Select", "select1.sqs"]

then create a script called select1.sqs and type this in it:

Code: [Select]
man removeaction action1

[man] join player

exit

then do that for all 30.... easy way to do it, but im also sure there is a way to do that all in one script... but thats beyond me.
Proud Member of the Volunteer Commando Battalion

Nobby

  • Guest
Re:Squad selection.
« Reply #3 on: 05 Jun 2003, 14:47:35 »
Cheers guys.
It's much appreciated.

Nobby.