Subject / Started by | Replies / Views | Last post | ||
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0 Members and 37 Guests are viewing this board. | ||||
Bayonet thrust unit runs in place?
Started by penguinman « 1 2 All » |
17 Replies
3,671 Views |
15 Sep 2005, 03:02:01 by bdfy85 |
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disable muzzle smoke - how?
Started by remcen |
12 Replies
2,529 Views |
14 Sep 2005, 11:47:31 by CameronMcDonald |
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Poly Count
Started by Ding |
3 Replies
1,415 Views |
13 Sep 2005, 22:07:28 by swift88 |
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secondary magazine overflow - which config value ?
Started by i.Q |
1 Replies
1,107 Views |
13 Sep 2005, 21:27:11 by Kyle Sarnik |
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HYK US Units bugs
Started by SafetyCatch |
3 Replies
1,309 Views |
13 Sep 2005, 20:34:10 by remcen |
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2 Replies
1,216 Views |
10 Sep 2005, 10:59:10 by FiLL2d |
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Variable animation speed
Started by Crassus |
4 Replies
1,247 Views |
08 Sep 2005, 22:58:33 by Crassus |
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Weapon-preference for crewmen?
Started by Crackbone |
2 Replies
1,421 Views |
08 Sep 2005, 04:22:30 by Kyle Sarnik |
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The missile tail
Started by Plane |
4 Replies
1,646 Views |
08 Sep 2005, 04:15:14 by Kyle Sarnik |
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O2 Modelling
Started by Linker Split |
1 Replies
1,269 Views |
07 Sep 2005, 21:50:00 by Planck |
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ammo creat help
Started by morcifiction |
1 Replies
1,328 Views |
07 Sep 2005, 10:27:51 by Linker Split |
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--- MERGIN MODS??? ---
Started by S.T.O.S |
1 Replies
1,232 Views |
07 Sep 2005, 00:14:53 by Planck |
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2 Replies
1,281 Views |
06 Sep 2005, 15:16:49 by FiLL2d |
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Light effects
Started by The-Architect |
3 Replies
1,456 Views |
05 Sep 2005, 21:37:21 by Trapper |
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rising sea level
Started by FiLL2d |
1 Replies
1,261 Views |
05 Sep 2005, 21:08:05 by Planck |
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Hide CoDriver Weapons
Started by Atropin |
4 Replies
1,612 Views |
05 Sep 2005, 07:43:19 by Atropin |
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2 Replies
1,279 Views |
03 Sep 2005, 22:16:30 by FiLL2d |
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No texture loaded
Started by marcus3 |
2 Replies
1,267 Views |
03 Sep 2005, 04:44:08 by marcus3 |
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addon testing
Started by Mikero |
13 Replies
2,715 Views |
03 Sep 2005, 04:31:13 by Mikero |
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RangeProbab
Started by Plane |
10 Replies
2,142 Views |
02 Sep 2005, 11:52:16 by Plane |
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