Creates a unit (person) of the given type (type is a name of a subclass of CfgVehicles) and makes it a member of the given group.
If the markers array contains several marker names, the position of a random one is used.
Otherwise, the given position is used.
The unit is placed inside a circle with this position as its center and placement as its radius.
Special properties can be: "NONE" and "FORM".
Used In
ArmA
Example
_unit = group player createUnit ["SoldierWB", position player, [], 0, "FORM"]