createGuardedPoint [side, position, idStatic, vehicle]
Operand types
[side, position, idStatic, vehicle] :
Array
Type of returned value
Description
Adds a point guarded by the given side.
If idStatic is not negative, the position of a static object with the given id is guarded.
If the given vehicle is valid, the starting position of the vehicle is guarded, otherwise the given position is guarded.
Used In
ArmA
Example
_Gpoint = createGuardedPoint [West, [1, -1], -1, vehicle player]
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