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Author Topic: radio message names  (Read 1088 times)

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garret64

  • Guest
radio message names
« on: 30 Apr 2004, 02:16:40 »
I have a radio script set up so when a trigger is activated the radio messages play in order.

When i get to the trigger, the messages all play just fine, but when the messages that are said by the player show, it says it says my callsign is Bravo Black 1.

I was just wondering how to change that bravo black 1 to something else.

thanks

Dubieman

  • Guest
Re:radio message names
« Reply #1 on: 30 Apr 2004, 03:27:31 »
I'm not sure but if your using sidechat, each unit has a specific name Alpha pink 2, bravo blue 1, charlie grey 8 and I think its done by order their put on the map. First units take up Alpha roster and so on. There's another way to change who says what, try a editing tutorial or sumthing like that.

Guess:   [west,base,sidechat] "Go and scrub those toliets private!"

Guilty

Offline Sui

  • Former Staff
  • ****
    • OFPEC
Re:radio message names
« Reply #2 on: 01 May 2004, 02:38:34 »
Or... you can put a line like this in his init field:

this setGroupID ["alpha","Groupcolor0"]

Where Alpha is the units callsign, and Groupcolor the 'colour' the unit is assigned.

Just note that the callsigns range from:
  • Alpha - Hotel (phonetic alphabet)
  • November, Whiskey, Yankee, Zulu
  • One, Two, Three
  • Buffalo, Convoy, Guardian
...and any that I may have missed out :)

The group colours go from zero (no colour) up to about 9 I think?? Anyway, have a play around until you get the colour you're after ;)

Hope that helps you out...

Offline Chris Death

  • Former Staff
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  • Finally Death's gonna get ya
    • OFPEC
Re:radio message names
« Reply #3 on: 01 May 2004, 02:59:21 »
And if you're using Tonahl island, take a look into their
readme, and you'll wonder about how much more callsigns
you've got from there.

~S~ CD
Dont argue with idiots....they will bring you down to their level and beat you there with experience.

How to use Waypoint type Scripted