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modelToWorldVisual
objectName
modelToWorldVisual
modelpos
Operand types
objectName
:
Object
modelpos
:
Array
Type of returned value
Array
Description
Converts position from object model space to world space in render time scope.
object:
Object
modelPos:
Array
- [x,y,z] offset relative to the model centre
Returned
Array
- world position in format
Position
Used In
Arma3
Example
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];
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